In Tekken 7, several guest characters such as Geese, Akuma, Noctis and Negan were added to the game and each one had a very unique way of fighting. Usually, this is done so that the character roster will have fresh new characters with new mechanics that players can play or play against. In the modern era of fighting games, it is not uncommon to see collaborations between fighting games where they exchange characters. This is because implementing this feature from the get go has no drawbacks and putting a price on it simply does not make sense considering how core of a gameplay mechanic it is in Tekken. ![]() With Tekken 8 over the horizon, many are hoping that Bandai Namco have heard the voices of the players and their wishes that quality of life features such as frame rate data are put into the game by default. As such, because of these actions, there was a lot of backlash towards this model of microtransactions. Hiding this feature behind a paywall felt like Bandai Namco were trying to really milk the players. In fighting games like Tekken 7, this is a much needed feature as it lets players know which moves to use in certain situations. This feature is the real time frame rate data that shows players their advantage and disadvantage in terms of frame data. However, in Tekken 7, Bandai Namco did the unthinkable and put a much needed quality of life feature behind a paywall. Typically, these microtransactions would usually only cover aesthetic items such as outfits and other decorative items. Fighting games are no exception as they have also integrated this business model with their games. ![]() In the modern era, as sad as it is, it is rare to see video games without microtransactions. Microtransactions for Quality of Life Features However, with their main rival fighting game, Street Fighter 6 implementing rollback netcode, many are hoping that Tekken 8 would do the same when it arrives. Despite the numerous petitions, these fell on deaf ears as Bandai Namco felt that implementing this was more of a fad thing than something that would actually greatly improve the online experience. It also assures that the frame data remain consistent even when playing on the online platform.ĭuring the life of Tekken 7, there were numerous calls for implementing rollback netcode and replacing the currently faulty netcode especially during the pandemic. This type of netcode is more effective and efficient than that of the previous netcode as it lets players play on a fair playing field despite one or the other experiencing a slow connection. Rollback netcode is a type of netcode that is currently implemented into the newer fighting games that have been released. With this, there were a lot more calls for Bandai Namco to try and implement rollback netcode which would not only improve the multiplayer netcode, but also make things fair when playing online. This meant that the game would change completely and would put a lot of players at a disadvantage and their opponents at an advantage. It also messed a lot with the frame data of characters as it added frames to some moves for characters. During that time, people noticed how the online multiplayer netcode was giving people an advantage if the opponent had slower internet. However, this all changed when the pandemic hit and all of those were moved to the online platform. During the time before the pandemic, not much thought was given to the online multiplayer netcode as most of the tournaments and events were held offline. To put it straight up, the current online multiplayer netcode of Tekken 7 is garbage. We are going to look back and talk about which features and things they should leave behind in Tekken 7 as having these in Tekken 8 could spoil the fun for some people. While there are a lot of good memories to be found, we are going to do something a little different. ![]() As such, we are here to join the nostalgia trip and look back with the fans. Despite this, it is not without its faults. Tekken 7 has been a great game during its time. While there are many features and characters that fans want to have back in Tekken 8, there are also some practices that were done and are being done in Tekken 7 that fans want to do without. With Tekken 8 being quite close to its release date, there are many that are looking back at the time of Tekken 7 and have been reminiscing about its glory days. ![]() While the current roster of characters that will be in Tekken 8 is not yet complete, the partial roster has been revealed and these include most of the veteran characters that have been a mainstay in the Tekken franchise. Currently, Bandai Namco has been promoting this new installment through releasing gameplay trailers of different characters that are set to appear in Tekken 8. Tekken 8 is getting closer and closer to getting released and it seems that it will be loaded with a lot of brand new features compared to the previous installment, Tekken 7.
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